Rules for Tools/struct ToolMaster
struct ToolMaster
The ToolMaster structure defines the routines, images, name, and size that describe
your Tool.
struct ToolMaster {
struct ToolMaster *next; /* Next tool in this list. */
long toolid; /* Tool ID. */
struct Image *image; /* Icon for this tool. */
struct Image *upimage; /* Icon for branching up. */
short x,y; /* Position in toolbox for display. */
char name[100]; /* Tool name. */
char filename[100]; /* Where it is stored on disk. */
struct Tool *(*createtool)();/* Routine to allocate a new tool. */
void (*edittool)(); /* Routine to edit tool parameters. */
struct Event *(*processevent)();/* Routine to process an event. */
void (*processclip)(); /* Routine to process an entire clip. */
void (*deletetool)(); /* Routine to delete a tool. */
void (*removetool)(); /* Routine to close down. */
long (*savesize)(); /* Returns size prior to save. */
long (*savetool)(); /* Routine to save to disk. */
struct Tool *(*loadtool)(); /* Routine to load from disk. */
long (*expanda)(); /* Future routine? */
long (*expandb)(); /* Future routine? */
long (*expandc)(); /* Future routine? */
long segment; /* This tool's segment list. */
long altsegment; /* Alternate segment list. */
struct Track *intrack; /* Input track for this tool. */
short toolsize; /* Tool size for loading and saving. */
char inedit; /* Flag to indicate editing now. */
char selected; /* Icon selected in graph. */
long tooltype; /* Type of tool. */
};